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Terms, privacy and fair play

Last updated: 3 October 2026

cyberhero.lol is a free cyber-security awareness game for Cyber Hero Month. This page covers the rules for playing it, what happens to your data, and how to reach the people who run it. It's short, and written to be read.

Questions, problems or requests about anything here: [email protected]

Terms of use

Playing the game. cyberhero.lol is run by its organizers ("we", "us") and is free to play. By creating a hero or playing, you agree to these terms and to the fair play rules below. If you don't agree, please don't play.

Your hero and your Hero Code. Your Hero Code is the only key to your hero: there's no email or password, and a lost code can't be recovered. Keep it secret, like a password: whoever has it can play as you. The organizers can give you a new code once they've made sure the hero is yours.

Names. Choose a nickname for your hero and your team: nothing offensive, nothing that pretends to be staff or someone else, and not your full real name. Hero names are public on the leaderboards.

Play nice. Please don't:

What the organizers can do. To keep the event fair and running, the organizers can rename, reset or remove any hero or team, and change, pause or end the game, its leaderboards or the Vulnerability Arena at any time: for example when the rules are broken, or to start everyone afresh after a test run.

Weekly champions. When each week of the event ends (at midnight at the end of Sunday, New York time), the hero with the most points is that week's champion, named on the title screen for everyone (with ties going to whoever solved more, then whoever got there first). The organizers can leave out a hero who broke these terms; the next hero on that week's board then takes the title.

Prizes. Any prizes are announced and run by the event's organizers, with their own rules. A hero who broke these terms can be left out.

The questions are for learning. The challenges teach general cyber-security awareness. They aren't professional, legal or security advice for your situation, and despite careful checking one might be wrong or out of date: tell us with Report a problem on its terminal. At work, your organization's own policies and IT team come first.

Real names, made-up characters. The challenges and the Vulnerability Arena mention real companies, products and vulnerabilities to describe real events and examples. Those names belong to their owners, who aren't connected with the game and don't endorse it. The characters, companies such as Hero Corp, and the web filter "Scaler" are made up: Scaler's block page in Wall-E Fire's quest is a 10-second drill, not a real block.

No guarantees. The game is provided as it is, without warranties of any kind. We do our best to keep it running and your progress safe, but we can't promise it will always be available or free of errors, or that progress will never be lost or reset. As far as the law allows, the organizers aren't liable for any loss or damage from using the game.

Changes. We may update these terms. The date at the top changes when we do, and playing after that means you accept the new version.

Fair play

Every hero should reach the top the same way: by knowing their stuff. So:

How it's checked. The server looks for patterns a person playing the game can't produce: right answers that arrive faster than anyone could read the question, a pace of right answers nobody keeps up without an answer list, answers to terminals that were never opened, answers sent faster than the game ever sends them, and one browser where a hero misses an answer and another then gets it right first time, again and again. The checks are automatic and the same for everyone. They only raise a flag: an organizer looks at the evidence before anything happens.

What can happen. A hero who breaks these rules can be put in cyber jail for a while (nothing they answer counts until they're out, and their hero stands in a cell at Hero HQ, where everyone can see it and throw things at it), have their progress reset, be removed, or be left out of prizes. If you think we got it wrong, email [email protected].

Privacy notice

The short version. The game doesn't ask for your email, your real name or a password, sets no cookies and shows no ads. It doesn't sell your data, or share it with anyone but the services that run the game (below). It keeps the hero name you choose and your progress, to run the game and its leaderboards and to keep it fair and secure.

What the game stores

In its database (and its backups):

Only in the server's memory, forgotten within hours, and not written to disk or (in normal running) to logs:

The server's own log, which keeps only its latest entries, notes moderators' actions and fair play flags, with hero names.

Saved on your device, in your browser's storage for the site: your Hero Code, settings, builds, last position, which tips you've seen, and the random browser ID above. Clearing your browser's data for the site removes them, so save your Hero Code first.

Who sees what

That's all: no analytics, no ad networks, no trackers.

Why, and for how long

Only to run the game: show the leaderboards, keep your progress, keep it secure and fair, and fix bugs. We keep the game's data for the event, and delete it, backups included, within 30 days after Cyber Hero Month ends. A hero the organizers remove is deleted at once, with their fair play records and bug reports, and their name disappears from other heroes' records and from the weeks' boards. Backups made before that still hold them until those are deleted too: the server deletes its own after 14 days, and the copies kept elsewhere go after the event.

Your choices

To have your hero renamed or deleted, or to ask what the game holds about you, email [email protected] with your hero name. Never send your Hero Code: we'll make sure the hero is yours another way.

Children. The game doesn't ask anyone's age or real name. If a child has used their real name, email us and we'll rename or remove the hero.

Changes. If this notice changes, the date at the top changes too.

Security

Found a security problem in cyberhero.lol? Please tell us: email [email protected] with what you found and how to reproduce it. (It's in our security.txt too.)

While you look: only use your own heroes, don't access other players' data or Hero Codes, don't disrupt the game for others (no floods, denial of service or automated scanning), and give us time to fix the problem before you tell anyone else. Reporting it is exactly what a cyber hero does: thank you.

Credits

The game's code, world, characters, challenges, music, sounds and pictures were made for it. It's built with:

CVE is a registered trademark of The MITRE Corporation. Other product and company names are trademarks of their owners.

Contact

[email protected]: for questions about these terms or your data, fair play decisions, bugs (or use Report a bug in the game's menu) and security problems.